Subjective loudness of simulated quarry blast waves, with implications for the transition from impulsive to continuous sound.
The tradeoff between amplitude and duration for equal loudness was explored for idealized quarry blast waves. An extended low-frequency response loudspeaker-driven simulation booth was employed with computer-generated imput test signals. In place of actual irregular blast waves, the simulated signatures were composed of sequences of identical shock-decay impulses of 25 ms duration and 0.2 ms rise time. Sequences of 1--16 impulses yielded overall durations of 25--400 ms. At the short durations the loudness was found to increase 2 dB for each doubling of duration; above 100 ms the increase was progressively lower, approaching as an asymptote the level for continuous sound. The results were compared with theoretical predictions: for this purpose the spectral method of Johnson and Robinson, well varified in our earlier studies of sonic boom impulses, was used. The shorter quarry blast judgments (T less than or equal to 100 ms) were found to be in very good agreement in terms of relative loudness levels. With an ad hoc--but physically plausible--modification (including adjustment of the critical integration time of the ear) the predictive method was extended to encompass the long duration signals as well. Thus the applicability of the method has been demonstrated for other types of transient sounds than the N wave; and the extension of the method tentatively appears to bridge the range between impulsive and continuous sounds of similar spectral content.
D006801:Humans; D008144:Loudness Perception; D009622:Noise; D011571:Psychoacoustics; D013016:Sound