title: Mechanics of the animate.
abstract: Behavior is treated as basic physics. Dimensions are identified and their transformations from physical specification to axes in behavioral space are suggested. Responses are treated as action patterns arrayed along a continuum of activation energy. Behavior is seen as movement along a trajectory through this behavior space. Incentives or reinforcers are attractors in behavior space, at the centers of basins of lowered potential. Trajectories impinging on such basins may be captured; repeated capture will warp the trajectory toward a geodesic, a process called conditioning. Conditioning is enhanced by contiguity, the proximity between the measured behavior and the incentive at the end of the trajectory, and by contingency, the depth of the trajectory below the average level of the potential energy landscape. Motivation is seen as the potential of an organism for motion under the forces impinging on it. Degree of motivation is characterized by the depth of the potential field, with low motivation corresponding to a flat field and a flat gradient of activation energy. Drives are the forces of incentives propagated through behavior space. Different laws for the attenuation of drive with behavioral distance are discussed, as is the dynamics of action. The basic postulate of behavior mechanics is incentive-tracking in behavior space, the energy for which is provided by decreases in potential. The relation of temporal gradients to response differentiation and temporal discrimination is analyzed. Various two-body problems are sketched to illustrate the application of these ideas to association, choice, scalar timing, self-control, and freedom.
authors.affiliation: Arizona State University, Tempe 85287-1104.
authors.forename: P R
authors.initials: PR
authors.lastname: Killeen
mesh_terms: D000818:Animals; D001070:Appetitive Behavior; D001245:Association Learning; D010856:Columbidae; D003198:Computer Simulation; D003216:Conditioning, Operant; D004328:Drive; D015233:Models, Statistical; D009042:Motivation; D009043:Motor Activity; D009949:Orientation; D011930:Reaction Time; D012931:Social Environment