Binocular depth from surfaces versus volumes.
Subjects were asked to compare the relative depths of two binocular targets embedded in different random dot stereogram backgrounds. The disparities of the background points were either randomized, corresponding to a scattering of points within a volume, or arranged according to a sawtooth (triangle-wave) disparity profile (i.e., a set of slanted planar surfaces separated by sharp depth discontinuities). When the targets were embedded in the random volume, their depths were perceived in accordance with their relative disparities. But when the target points were embedded in the sawtooth surfaces their depths were systematically misperceived in a manner predicted by the incorrect depth interpretation of the background points. Rather than seeing a sawtooth pattern, the background points resembled a staircase in depth, and the targets, which appeared embedded in different steps, were misjudged in depth accordingly. The effect suggests a distinction between the depth processing of isolated binocular features and those associated with continuous surfaces.
Brookes
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Department of Computer Science, University of Oregon, Eugene 97403.
Stevens
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KA
D001288:Attention; D003867:Depth Perception; D004193:Discrimination Learning; D004215:Distance Perception; D006801:Humans; D007088:Illusions; D009903:Optical Illusions; D009949:Orientation; D010364:Pattern Recognition, Visual; D015348:Vision, Binocular