title: Utilization of board gaming for conceptual models of nursing.
abstract: Gaming can be an effective teaching strategy for reinforcing and motivating students to learn. Development of the game discussed in this article is not intended to replace classroom instruction. Instead, it is intended to augment course content. Board gaming can make learning a pleasant experience. It provides students and educators an opportunity to interact in an informal atmosphere and provides enjoyment, while at the same time may promote learning. Therefore, educators should consider further development of games for use with students in nursing education.
mesh_terms: D004506:Education, Nursing; D005716:Game Theory; D005717:Games, Experimental; D006801:Humans; D008960:Models, Psychological; D009742:Nursing Theory