A hidden-line algorithm for graphical reconstruction of serially sectioned objects.
An algorithm for hidden-line removal in graphical reconstructions of serially sectioned biological objects is developed for PC-like computer configurations. The aim is to handle complicated structures defined by vast numbers of coordinate pairs and intersections between contours, without requiring excessive computing time. The procedure depends upon a fast searching routine for the localization of intersections and visibility.
Vanden Berghe
W
W
Zoological Institute, State University Ghent, Belgium.
Aerts
P
P
D000465:Algorithms; D000818:Animals; D003196:Computer Graphics; D005399:Fishes / Q000033:anatomy & histology; D007091:Image Processing, Computer-Assisted; D013997:Time Factors