Electronic simulation of cones, horizontal cells and bipolar cells of generalized vertebrate cone retina.
Electronic analogue of my theoretical model of generalized vertebrate cone retina [Siminoff: J. Theor. Biol. 86, 763 (1980)] is presented. Cone mosaic is simulated by 25 X 21 grid of phototransistors that have colored filters mounted in front of then to produce red-, green-, and blue-sensitive cones arranged in a "trichromatic" retina. Each retinal element is simulated by Summator-Integrator and unit gain voltage invertes are used to give correct polarities to output voltages. Dynamic properties of retinal elements are developed solely by temporal interplay of antagonistic input voltages with differing time courses, and spatial organization of receptive fields is developed by unit hexagons that precisely define cone input voltages to subsequent elements. Electronic model contains both color- and non-color-coded channels. Negative feedback from L-horizontal cells to cones, electrical coupling of like-cones, and electrical coupling of like-horizontal cells are simulated by feedforward circuits. Stray light is present due to light scattering properties of colored filters used to simulate color selectivety of cones. Stationary and moving spots of white and colored lights of varied sizes and intensities are used to study characteristics of electronic analogue. Results demonstrate practicality of electronic simulation to function analogues to real cone retinas to process visual stimuli and give information to higher centers as to size, shape, color and motion of objects in visual world.
D000818:Animals; D006801:Humans; D008959:Models, Neurological; D009474:Neurons / Q000502:physiology*; D010786:Photoreceptor Cells / Q000502:physiology*; D012160:Retina / Q000166:cytology*