A three-dimensional motion aftereffect produced by prolonged adaptation to a rotation simulation.
After adaptation to a perspective simulation of a square plane rotating in depth, an ambiguous rotation simulation (ie one containing no perspective information) appears to rotate in the direction opposite that of adaptation. The strength of this three-dimensional motion aftereffect (MAE) is proportional to the amount of perspective available in the adaptation display and, in the dark, decays to about 75% of its initial strength within about 546 s. The nature of the testing situation and a control experiment suggest that the three-dimensional MAE is not caused by retinal adaptation of two-dimensional directionally selective mechanisms.
D000222:Adaptation, Physiological; D003867:Depth Perception; D005366:Figural Aftereffect / Q000502:physiology; D006801:Humans; D009039:Motion Perception / Q000502:physiology; D012160:Retina / Q000502:physiology; D012399:Rotation