The use of a board game to simulate the experiences of old age.
D000223:Adaptation, Psychological; D000293:Adolescent; D000328:Adult; D000368:Aged / Q000523:psychology*; D001290:Attitude; D002648:Child; D005260:Female; D006801:Humans; D008016:Life Change Events; D008297:Male; D008875:Middle Aged; D010988:Play and Playthings