title: Use of an empathy algorithm with a role-played client.
abstract: Presented an empathy algorithm, a procedure for deciding whether to use an interchangeable or an additive empathy response and instructions for the construction of each response, to a randomly chosen group of novice counselors (N = 23). The experimental group performed significantly better in counseling a role-played client than did a control group of classmates when the groups were measured on the Empathic Understanding Scale and the Counseling Evaluation Inventory.
mesh_terms: D003376:Counseling / Q000193:education*; D004645:Empathy; D006801:Humans; D011361:Professional Competence; D011369:Professional-Patient Relations; D011577:Psychodrama; D012381:Role Playing