Differences between flicker and non-flicker persistence tasks: the effects of luminance and the number of cycles in a grating target.
D000360:Afterimage / Q000502:physiology*; D005425:Flicker Fusion / Q000502:physiology*; D006801:Humans; D008027:Light; D008297:Male; D013028:Space Perception / Q000502:physiology; D013997:Time Factors