title: Evaluation and retraining of adults' cognitive impairment: which role for virtual reality technology?
abstract: Immersive virtual reality (IVR) is a technology already developed to assist cognitive psychologists and therapists in their clinical work with brain-damaged patients. The rationale, the software and the hardware of the first application (ARCANA 1) based on affordable technology are discussed here, in order to provide a concrete example of what the authors think may be the role of IVR as a clinical tool. Although prospects are exciting, extensive research is needed to validate this new approach and reveal its limitations and advantages.
authors.affiliation: Scientific Institute S. Maria Nascente, Fondazione Don Gnocchi, Milano, Italy.
authors.forename: L
authors.initials: L
authors.lastname: Pugnetti
authors.forename: L
authors.initials: L
authors.lastname: Mendozzi
authors.forename: A
authors.initials: A
authors.lastname: Motta
authors.forename: A
authors.initials: A
authors.lastname: Cattaneo
authors.forename: E
authors.initials: E
authors.lastname: Barbieri
authors.forename: A
authors.initials: A
authors.lastname: Brancotti
mesh_terms: D000328:Adult; D001925:Brain Damage, Chronic / Q000534:rehabilitation*; D003072:Cognition Disorders / Q000534:rehabilitation*; D003198:Computer Simulation; D003201:Computers; D004562:Electrocardiography; D004569:Electroencephalography; D004576:Electromyography; D004585:Electrooculography; D006801:Humans; D008991:Monitoring, Physiologic; D009483:Neuropsychological Tests; D012106:Research; D012984:Software