title: Lithium mania: play and learn.
abstract: The authors describe an instructional game, Lithium Mania, which they developed to assist in teaching psychiatric clients who were taking lithium about their medication. This game can be used in a formal or recreational setting. The goal of learning made fun was to increase compliance and decrease recidivism.
authors.forename: S
authors.initials: S
authors.lastname: Kearney
authors.forename: J
authors.initials: J
authors.lastname: Meadows
mesh_terms: D005717:Games, Experimental; D006801:Humans; D008094:Lithium / Q000009:adverse effects / Q000627:therapeutic use*; D010353:Patient Education as Topic / Q000379:methods*
chemical_list: D008094:Lithium