A virtual pattern generator for designing motor behavior tasks.
A description of the hardware and software used to create movement patterns that differ spatially and temporally is explained. These tasks are presented to participants using a virtual pattern generator.
Del Rey
P
P
School of Health and Human Performance, University of Georgia, Athens 30602, USA. pdelrey@uga.cc.uga.edu
Simpson
K J
KJ
Lapena
D C
DC
Chung
H C
HC
D003196:Computer Graphics; D006801:Humans; D008838:Microcomputers; D009039:Motion Perception; D010364:Pattern Recognition, Visual; D011597:Psychomotor Performance; D011930:Reaction Time; D012984:Software