Computer games and information-processing skills.
To assess the association of past use of computer games and parallel-processing skills as measured by tests of discrimination perception using computers 46 boys and girls in kindergarten, aged 4 to 6 years, were classified into 17 player and 17 nonplayer groups by their enthusiasm for computer games. There were no significant differences between the two groups in correct responses; however, RTs of players were significantly faster than those of nonplayers. RTs were different to color and shape. Experiences with computer games might develop information-processing skills.
Yuji
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Faculty of Education, Hijiyama Women's Junior College, Hiroshima, Japan.
D001288:Attention; D002648:Child; D002675:Child, Preschool; D003118:Color Perception; D003210:Concept Formation; D004193:Discrimination Learning; D005260:Female; D006801:Humans; D008297:Male; D010364:Pattern Recognition, Visual; D011340:Problem Solving; D011930:Reaction Time; D018910:Video Games