The application of volume deformation to three-dimensional facial reconstruction: a comparison with previous techniques.
Facial reconstruction has been widely criticised for its subjective nature and is thus often viewed as a last resort. Recent computer-aided reconstructions, which claim to be objective, may be subject to similar errors. To date, both manual reconstructions and computer-aided techniques have been limited to using the same tissue depth data reference tables. We propose that it is not solely the accuracy of the soft tissue depth data, but the sparsity of landmarks, which contributes to a lack of understanding of how soft tissue changes between the landmarks. The authors feel that a new approach to facial reconstruction using a computer graphics technique known as volume deformation addresses some of the problems encountered in the past. A review of previous methods is provided with discussion of the strengths and limitations of these techniques. In addition, areas are highlighted where the new deformation-based approach may offer possible solutions.
Istituto di Medicina Legale e delle Assicurazioni, Università degli Studi di Milano, Italy.
L A
LA
Nelson
S D
SD
Michael
D003196:Computer Graphics; D005145:Face / Q000000981:diagnostic imaging; D005554:Forensic Medicine / Q000379:methods*; D006801:Humans; D007091:Image Processing, Computer-Assisted; D008953:Models, Anatomic; D014057:Tomography, X-Ray Computed