title: Spatial integration in human smooth pursuit.
abstract: When viewing a moving object, details may appear blurred if the object's motion is not compensated for by the eyes. Smooth pursuit is a voluntary eye movement that is used to stabilize a moving object. Most studies of smooth pursuit have used small, foveal targets as stimuli (e.g. Lisberger SG and Westbrook LE. J Neurosci 1985;5:1662-1673.). However, in the laboratory, smooth pursuit is poorer when a small object is tracked across a background, presumably due to a conflict between the primitive optokinetic reflex and smooth pursuit. Functionally, this could occur if the motion signal arising from the target and its surroundings were averaged, resulting in a smaller net motion signal. We asked if the smooth pursuit system could spatially summate coherent motion, i.e. if its response would improve when motion in the peripheral retina was in the same direction as motion in the fovea. Observers tracked random-dot cinematograms (RDC) which were devoid of consistent position cues to isolate the motion response. Either the height or the density of the display was systematically varied. Eye speed at the end of the open-loop period was greater for cinematograms than for a single spot. In addition, eye acceleration increased and latency decreased as the size of the aperture increased. Changes in the density produced similar but smaller effects on both acceleration and latency. The improved pursuit for larger motion stimuli suggests that neuronal mechanisms subserving smooth pursuit spatially average motion information to obtain a stronger motion signal.
authors.affiliation: Smith-Kettlewell Eye Research Institute, San Francisco, CA 94115, USA. heinen@skivs.ski.org
authors.forename: S J
authors.initials: SJ
authors.lastname: Heinen
authors.forename: S N
authors.initials: SN
authors.lastname: Watamaniuk
mesh_terms: D006801:Humans; D008297:Male; D009039:Motion Perception / Q000502:physiology*; D011601:Psychophysics; D011698:Pursuit, Smooth / Q000502:physiology*; D013997:Time Factors