title: VR educational environments for learning in Europe.
abstract: Currently education is either class tutoring based or self-learning based using books, audio tapes, video tapes, CD-ROMs. None of the above media has been proven the best and the unique tool for education. An example presented is the creation of a virtual world in which children can learn by interacting with foreign children without leaving their environment. This approach is being implemented under a Joint Multimedia taskforce project. (VIRLAN).
authors.affiliation: EXODUS S.A., Athens, Greece.
authors.forename: G
authors.initials: G
authors.lastname: Konstantinidis
authors.forename: J
authors.initials: J
authors.lastname: Tzanetis
mesh_terms: D002648:Child; D003195:Computer Communication Networks; D003194:Computer-Assisted Instruction; D004493:Education / Q000458:organization & administration* / Q000592:standards; D005062:European Union; D006040:Goals; D006801:Humans; D007802:Language; D019212:Multimedia