title: Human body textbook with three-dimensional illustrations.
abstract: We made a toolkit for making education softwares using 3D computer graphics, and using the toolkit, we made an education software based on 3D illustrations for learning about the human body. The toolkit enables us to make such kind of education software based on 3D illustrations easy and systematic. In the education software, the human body structure is illustrated with 3D models. The user can see the 3D objects with real-time rotation and walk through the virtual space, and their functions are expressed in the 3D virtual space.
authors.affiliation: Graduate School of Media and Governance, Chiyokura Laboratory, Keio University, Fukisawa, Japan. tu@mag.keio.ac.jp
authors.forename: T
authors.initials: T
authors.lastname: Umehara
authors.forename: T
authors.initials: T
authors.lastname: Matsuda
authors.forename: H
authors.initials: H
authors.lastname: Chiyokura
authors.forename: M
authors.initials: M
authors.lastname: Kobayashi
mesh_terms: D019412:Anatomy, Cross-Sectional; D003196:Computer Graphics; D003194:Computer-Assisted Instruction; D003491:Cybernetics; D006801:Humans; D007091:Image Processing, Computer-Assisted; D008488:Medical Illustration; D011380:Programmed Instructions as Topic; D014584:User-Computer Interface