title: VR experience with neurological patients: basic cost/benefit issues.
abstract: The future of VR applications for mental health is currently regarded as depending on the rational development of ideas and systems. Criteria to guide this development have been suggested that are both clear and agreeable. Their application, however, may not be easy at this stage. While we may already be able to predict costs of specific VR applications, a period of more extensive clinical research is needed in order to assess adequately any benefit. In our still limited experience, the development of VR applications to increase the diagnostic sensitivity of traditional tests to strategy application disorders is worthwhile, but the uniqueness of VR assets may make the adherence to some of the proposed criteria somewhat problematic.
authors.affiliation: Scientific Institute S. Maria Nascente, Don Gnocchi Foundation, Milan, Italy.
authors.forename: L
authors.initials: L
authors.lastname: Pugnetti
authors.forename: L
authors.initials: L
authors.lastname: Mendozzi
authors.forename: E
authors.initials: E
authors.lastname: Barbieri
authors.forename: A
authors.initials: A
authors.lastname: Motta
mesh_terms: D001925:Brain Damage, Chronic / Q000175:diagnosis / Q000191:economics* / Q000534:rehabilitation; D003198:Computer Simulation / Q000191:economics*; D003936:Diagnosis, Computer-Assisted / Q000191:economics; D006801:Humans; D007091:Image Processing, Computer-Assisted / Q000191:economics*; D009483:Neuropsychological Tests; D013813:Therapy, Computer-Assisted / Q000191:economics*; D014584:User-Computer Interface