A computerized slot machine simulation to investigate the variables involved in gambling behavior.
The present paper describes a computerized slot machine simulation designed to examine many of the potential variables involved in gambling behavior. This program was created in Visual Basic Version 6.0 and is designed to run on any Windows 95 or higher equipped computer. The program allows for experimenter manipulation of probabilities of payoffs, visual display of potential winning symbols, exact sequences of wins and losses, as well as pose run time questions to the subject on prespecified trials. The program records data on a trial-by-trial basis to a text file for easy importation into many data analysis and statistical programs. Conceptual and experimental questions that may be addressed with the described program are also discussed.
MacLin
O H
OH
Department of Psychology, University of Nevada, Reno 89557, USA. otto@scs.unr.edu
Dixon
M R
MR
Hayes
L J
LJ
D003198:Computer Simulation; D005715:Gambling / Q000523:psychology; D006801:Humans; D012984:Software