A slowly moving foreground can capture an observer's self-motion--a report of a new motion illusion: inverted vection.
We investigated interactions between foreground and background stimuli during visually induced perception of self-motion (vection) by using a stimulus composed of orthogonally moving random-dot patterns. The results indicated that, when the foreground moves with a slower speed, a self-motion sensation with a component in the same direction as the foreground is induced. We named this novel component of self-motion perception 'inverted vection'. The robustness of inverted vection was confirmed using various measures of self-motion sensation and under different stimulus conditions. The mechanism underlying inverted vection is discussed with regard to potentially relevant factors, such as relative motion between the foreground and background, and the interaction between the mis-registration of eye-movement information and self-motion perception.
Nakamura
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Future Project Division, Toyota Motor Corporation, 1200 Mishuku, Susono, 410-1193, Shizuoka, Japan. snakamur@square.mk.toyota.co.jp
Shimojo
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D000328:Adult; D003196:Computer Graphics; D003867:Depth Perception / Q000502:physiology*; D005133:Eye Movements / Q000502:physiology; D005260:Female; D006801:Humans; D008297:Male; D009039:Motion Perception / Q000502:physiology*; D009903:Optical Illusions / Q000502:physiology*; D012677:Sensation / Q000502:physiology