title: Virtual reality in medicine-computer graphics and interaction techniques.
abstract: This paper describes several new visualization and interaction techniques that enable the use of virtual environments for routine medical purposes. A new volume-rendering method supports shaded and transparent visualization of medical image sequences in real-time with an interactive threshold definition. Based on these rendering algorithms two complementary segmentation approaches offer an intuitive assistance for a wide range of requirements in diagnosis and therapy planning. In addition, a hierarchical data representation for geometric surface descriptions guarantees an optimal use of available hardware resources and prevents inaccurate visualization. The combination of the presented techniques empowers the improved human-machine interface of virtual reality to support every interactive task in medical three-dimensional (3-D) image processing, from visualization of unsegmented data volumes up to the simulation of surgical procedures.
authors.affiliation: GSF-National Research Center for Environment and Health, Institute of Medical Informatics and Health Services Research, Neuherberg, Germany. haubner@gsf.de
authors.forename: M
authors.initials: M
authors.lastname: Haubner
authors.forename: C
authors.initials: C
authors.lastname: Krapichler
authors.forename: A
authors.initials: A
authors.lastname: Lösch
authors.forename: K H
authors.initials: KH
authors.lastname: Englmeier
authors.forename: W
authors.initials: W
authors.lastname: van Eimeren
mesh_terms: D000465:Algorithms; D003196:Computer Graphics; D006801:Humans; D007091:Image Processing, Computer-Assisted; D014584:User-Computer Interface