title: Win, place, show: creatine consumption and the price of winning.
authors.forename: S
authors.initials: S
authors.lastname: Sabatini
mesh_terms: D000293:Adolescent; D000818:Animals; D003163:Competitive Behavior; D003401:Creatine / Q000008:administration & dosage* / Q000009:adverse effects*; D004195:Disease Models, Animal; D004300:Doping in Sports / Q000517:prevention & control*; D006266:Health Education; D007722:Health Knowledge, Attitudes, Practice; D006801:Humans; D007668:Kidney / Q000187:drug effects*; D007674:Kidney Diseases / Q000139:chemically induced* / Q000517:prevention & control; D051381:Rats; D017207:Rats, Sprague-Dawley; D013177:Sports / Q000523:psychology; D014481:United States
chemical_list: D003401:Creatine