Computer simulation of osteotomy correction.
This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts. It allows the surgeon to directly control the pre-operative situation and the post-operative result of the simulation by comparing bone-length, angles, and torsion of the bone. In addition, he or she obtains the coordinates and angles of the planned cut relative to anatomical landmarks.
Krivonos
O
O
Trauma Department, University of Ulm, Germany.
Moskalenko
D
D
Keppler
P
P
Kinzl
L
L
Hesser
J
J
Männer
R
R
D017760:Bone Malalignment / Q000601:surgery*; D003198:Computer Simulation; D006801:Humans; D008838:Microcomputers; D010027:Osteotomy; D011183:Postoperative Complications / Q000601:surgery*; D012086:Reoperation; D012984:Software; D014584:User-Computer Interface