title: Computer simulation of osteotomy correction.
abstract: This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts. It allows the surgeon to directly control the pre-operative situation and the post-operative result of the simulation by comparing bone-length, angles, and torsion of the bone. In addition, he or she obtains the coordinates and angles of the planned cut relative to anatomical landmarks.
authors.affiliation: Trauma Department, University of Ulm, Germany.
authors.forename: O
authors.initials: O
authors.lastname: Krivonos
authors.forename: D
authors.initials: D
authors.lastname: Moskalenko
authors.forename: P
authors.initials: P
authors.lastname: Keppler
authors.forename: L
authors.initials: L
authors.lastname: Kinzl
authors.forename: J
authors.initials: J
authors.lastname: Hesser
authors.forename: R
authors.initials: R
authors.lastname: Männer
mesh_terms: D017760:Bone Malalignment / Q000601:surgery*; D003198:Computer Simulation; D006801:Humans; D008838:Microcomputers; D010027:Osteotomy; D011183:Postoperative Complications / Q000601:surgery*; D012086:Reoperation; D012984:Software; D014584:User-Computer Interface