[A study on three dimensional modeling of human body in man-machine system simulation].
Modeling of the human body is a basic problem in human-machine system simulation. In this study a B-spline surface model of the human body was established. In the modeling, human body is split into several segments and each segment is a cubic B-spline surface. A blend surface was used to link two jointed segments. It is easy to simulate the motion of the human body by using the algorithm of axial deformation.
Wei
B
B
Institute of Man-Machine-Environment System, Beijing University of Aeronautics & Astronautics, China.
Yuan
X
X
D003198:Computer Simulation; D006804:Ergonomics; D006801:Humans; D008328:Man-Machine Systems; D009068:Movement; D019047:Phantoms, Imaging