title: Games galore.
abstract: Gaming is an interactive process that lends itself to the acquisition and application of cognitive, affective, and psychomotor knowledge and skills. The purpose of this article is to identify the rules, game pieces, and players to assist nursing educators to spin the Wheel of Fortune and enhance their training techniques.
authors.affiliation: Children's Medical Center, Dayton, Ohio, USA.
authors.forename: S K
authors.initials: SK
authors.lastname: Hayes
authors.forename: D M
authors.initials: DM
authors.lastname: Childress
mesh_terms: D003479:Curriculum; D004509:Education, Nursing, Continuing / Q000379:methods*; D005181:Faculty, Nursing; D005717:Games, Experimental; D007722:Health Knowledge, Attitudes, Practice; D006801:Humans; D009042:Motivation; D020380:Needs Assessment; D009740:Nursing Staff / Q000193:education* / Q000523:psychology; D013663:Teaching / Q000379:methods*