title: Utilizing a game for both needs assessment and learning in adolescent sexuality education.
authors.forename: L
authors.initials: L
authors.lastname: Shifman
authors.forename: C S
authors.initials: CS
authors.lastname: Scott
authors.forename: N
authors.initials: N
authors.lastname: Fawcett
authors.forename: L
authors.initials: L
authors.lastname: Orr
mesh_terms: D000293:Adolescent; D000367:Age Factors; D000569:Americas; D003142:Communication; D003267:Contraception; D003479:Curriculum; D003710:Demography; D019049:Developed Countries; D004493:Education; D005193:Family Planning Services; D008598:Menstruation; D009656:North America; D011153:Population; D011154:Population Characteristics; D011247:Pregnancy; D012098:Reproduction; D012736:Sex Education; D013663:Teaching; D014481:United States
keywords: Adolescents; Adolescents, Female; Age Factors; Americas; Communication; Contraception; Curriculum; Demographic Factors; Developed Countries; Education; Family Planning; Menstruation; Misinformation; North America; Northern America; Population; Population Characteristics; Pregnancy; Reproduction; Sex Education; Training Activities; Training Programs; United States; Youth