[Initial results with the Munich knee simulator].
In orthopaedics more than 50 different clinical knee joint evaluation tests exist that have to be trained in orthopaedic education. Often it is not possible to obtain sufficient practical training in a clinical environment. The training can be improved by Virtual Reality technology. In the frame of the Munich Knee Joint Simulation project an artificial leg with anatomical properties is attached by a force-torque sensor to an industrial robot. The recorded forces and torques are the input for a simple biomechanical model of the human knee joint. The robot is controlled in such way that the user gets the feeling he moves a real leg. The leg is embedded in a realistic environment with a couch and a patient on it.
Frey
M
M
Lehrstuhl für Steuerungs- und Regelungstechnik, Technische Universität München, Deutschland. Frey@kniesimulator.com
Riener
R
R
Burgkart
R
R
Pröll
T
T
D001186:Artificial Limbs; D001696:Biomechanical Phenomena; D006801:Humans; D007537:Isometric Contraction / Q000502:physiology; D007719:Knee Joint / Q000502:physiology*; D008953:Models, Anatomic; D009985:Orthopedics / Q000193:education*; D012371:Robotics / Q000295:instrumentation*; D012815:Signal Processing, Computer-Assisted / Q000295:instrumentation*; D014584:User-Computer Interface