title: Naïve and experienced judgments of stimulus-response compatibility: implications for interface design.
abstract: Many design guidelines encourage maintaining stimulus-response compatibility whenever possible. Payne found that naïve judgments for different stimulus-response (S-R) mappings were not very accurate, and suggested that designers may not be able to predict whether a particular display-control configuration will lead to better performance than another. Three experiments were conducted to determine whether naïve judgments for two-choice tasks in which stimuli and responses involve left-right spatial information are sensitive to (a) the influence of S-R mode relations and (b) pure versus mixed presentation of compatible and incompatible mappings. Initial performance judgments for these conditions were not very accurate, nor were those for four-choice tasks of the type studied by Payne, but subjects' estimates of performance improved with relatively little experience using the different S-R configurations.
authors.affiliation: Department of Psychological Sciences, Purdue University, West Lafayette, IN 47907-1364, USA.
authors.forename: Kim-Phuong L
authors.initials: KP
authors.lastname: Vu
authors.forename: Robert W
authors.initials: RW
authors.lastname: Proctor
mesh_terms: D001307:Auditory Perception; D003118:Color Perception; D003626:Data Display; D003657:Decision Making; D006804:Ergonomics; D006801:Humans; D007196:Indiana; D007600:Judgment; D011597:Psychomotor Performance / Q000502:physiology*; D011930:Reaction Time / Q000502:physiology; D013334:Students / Q000523:psychology; D011795:Surveys and Questionnaires; D014584:User-Computer Interface; D014796:Visual Perception