Dynamic modeling of the neck muscles during horizontal head movement. Part II: Model construction in Pro/Engineer.
This paper describes the next phase of research on a parametric model of the head-neck system for dynamic simulation of horizontal head rotation. A skull has been imported into Pro/Engineer software and has been assigned mass properties such as density, surface area and moments of inertia. The origin of a universal coordinate system has been located at the center of gravity of the T1 vertebrae. Identification of this origin allows insertion and attachment points of the sternocleidomastoid (SCOM) and splenius capitis to be located. An assembly has been created, marking the location of both muscle sets. This paper will also explore the obstacles encountered when working with an imported feature in Pro/E and attempts to resolve some of these issues. The goal of this work involves the creation of a 3D homeomorphic saccadic eye and head movement system.
University of Connecticut, Storrs, CT 06269-2157, USA.
Stephenie A
SA
Haapala
John D
JD
Enderle
D003198:Computer Simulation; D006257:Head / Q000502:physiology*; D006801:Humans; D008954:Models, Biological; D009068:Movement / Q000502:physiology*; D009119:Muscle Contraction / Q000502:physiology*; D009333:Neck / Q000502:physiology; D009334:Neck Muscles / Q000502:physiology*; D012399:Rotation