Virtual three-dimensional blackboard: three-dimensional finger tracking with a single camera.
We present a method for three-dimensional (3D) tracking of a human finger from a monocular sequence of images. To recover the third dimension from the two-dimensional images, we use the fact that the motion of the human arm is highly constrained owing to the dependencies between elbow and forearm and the physical constraints on joint angles. We use these anthropometric constraints to derive a 3D trajectory of a gesticulating arm. The system is fully automated and does not require human intervention. The system presented can be used as a visualization tool, as a user-input interface, or as part of some gesture-analysis system in which 3D information is important.
Wu
Andrew
A
Department of Computer Science, University of Illinois at Urbana-Champaign, Urbana, Illinois 61801, USA. awu@uiuc.edu
Hassan-Shafique
Khurram
K
Shah
Mubarak
M
da Vitoria Lobo
N
N