Playing violent electronic games, hostile attributional style, and aggression-related norms in German adolescents.
The relationship was examined between exposure to and preference for violent electronic games and aggressive norms as well as hostile attributional style. Following a pilot study to sample widely used electronic games varying in violent content, 231 eighth-grade adolescents in Germany reported their use of and attraction to violent electronic games. They also completed measures of hostile attributional style and endorsement of aggressive norms. There were significant gender differences in usage and attraction to violent electronic games, with boys scoring higher than girls. Significant relationships were found between attraction to violent electronic games and the acceptance of norms condoning physical aggression. Violent electronic games were linked indirectly to hostile attributional style through aggressive norms. The findings are discussed with respect to North American research on the aggression-enhancing effect of violent electronic games.
Krahé
Barbara
B
Department of Psychology, University of Potsdam, Postfach 60 15 53, D-14415 Potsdam, Germany. krahe@rz.uni-potsdam.de
Möller
Ingrid
I
D000293:Adolescent; D003430:Cross-Sectional Studies; D005260:Female; D005858:Germany; D006791:Hostility; D006801:Humans; D008297:Male; D015999:Multivariate Analysis; D010865:Pilot Projects; D018910:Video Games / Q000009:adverse effects* / Q000523:psychology*; D014754:Violence / Q000523:psychology* / Q000706:statistics & numerical data