A computerized simulation for investigating gambling behavior during roulette play.
The present paper describes a computerized roulette program for the conducting of psychological research on gambling behavior. The program was designed to simulate an actual roulette game found in casinos and gambling riverboats throughout North America. The roulette program collects detailed trial-by-trial data on player/participant behavior that can easily be transferred into data analysis and graphics programs. This multimedia simulation was designed in the Visual Basic programming language, and it is capable of running on any IBM-compatible personal computer running the Windows 2000 or higher operating system.
MacLin
Otto H
OH
University of Northern Iowa, Cedar Falls, Iowa.
Dixon
Mark R
MR
D003198:Computer Simulation; D005715:Gambling / Q000523:psychology*; D005717:Games, Experimental; D006801:Humans; D008960:Models, Psychological; D011589:Psychology, Experimental / Q000379:methods; D012984:Software; D018910:Video Games / Q000523:psychology*