A virtual-reality training system for knee arthroscopic surgery.
Surgical training systems based on virtual-reality (VR) simulation techniques offer a cost-effective and efficient alternative to traditional training methods. This paper describes a VR system for training arthroscopic knee surgery. Virtual models used in this system are constructed from the Visual Human Project dataset. Our system simulates soft tissue deformation with topological change in real-time using finite-element analysis. To offer realistic tactile feedback, we build a tailor-made force feedback hardware.
Heng
Pheng-Ann
PA
Department of Computer Science and Engineering, Chinese University of Hong Kong, Shatin, Hong Kong. pheng@cse.cuhk.edu.hk
Cheng
Chun-Yiu
CY
Wong
Tien-Tsin
TT
Xu
Yangsheng
Y
Chui
Yim-Pan
YP
Chan
Kai-Ming
KM
Tso
Shiu-Kit
SK
D001178:Arthroplasty / Q000193:education* / Q000295:instrumentation / Q000379:methods*; D019645:Arthroplasty, Replacement, Knee / Q000193:education / Q000295:instrumentation / Q000379:methods; D003198:Computer Simulation; D019723:Endoscopes; D004724:Endoscopy / Q000193:education / Q000379:methods; D004867:Equipment Design; D019544:Equipment Failure Analysis; D005246:Feedback; D006801:Humans; D007719:Knee Joint / Q000473:pathology* / Q000503:physiopathology / Q000601:surgery*; D008953:Models, Anatomic; D009862:Online Systems; D019637:Orthopedic Procedures; D019047:Phantoms, Imaging; D025321:Surgery, Computer-Assisted / Q000295:instrumentation / Q000379:methods*; D014584:User-Computer Interface