Design of interactive health drama built on social realism.
There are many psychosocial aspects of chronic diseases, such as diabetes. Educational multimedia can support patients with chronic diseases and their families by communicating narratives based on social realism. The production of such socio-realistic interactive health dramas requires systematic methods, especially for the identification of significant stories. The aim of this study is to explore the use of self-documentary video in the design of an Interactive Health Drama environment to support diabetic adolescents and their families. In particular, the potential of the self-documentary video for story development in combination with qualitative interviews were explored. The proposed approach, when further developed, is intended to enable all types of chronic disease patients to work with their specific psychosocial problems in a supportive and stimulating environment adapted to their personality and preferences.
Graspemo
Gabriella
G
Department of Computer and Information Science, Linköping University, Sweden. gabgr@ida.liu.se
Hassling
Linda
L
Nordfeldt
Sam
S
Eriksson
Hendrik
H
Timpka
Toomas
T
D000293:Adolescent; D002648:Child; D003920:Diabetes Mellitus / Q000628:therapy*; D019468:Disease Management; D004324:Drama; D006801:Humans; D019212:Multimedia; D010353:Patient Education as Topic / Q000379:methods*; D011340:Problem Solving; D012648:Self Care