Metamorphosis of 3D polyhedral models using progressive connectivity transformations.
Three-dimensional metamorphosis is a powerful technique to produce a 3D shape transformation between two or more existing models. In this paper, we propose a novel 3D morphing technique that avoids creating a merged embedding that contains the faces, edges, and vertices of two given embeddings. This novel 3D morphing technique dynamically adds or removes vertices to gradually transform the connectivity of 3D polyhedrons from a source model into a target model and simultaneously creates the intermediate shapes. In addition, a priority control function provides the animators with control of arising or dissolving of input models' features in a morphing sequence. This is a useful tool to control a morphing sequence more easily and flexibly. Several examples of aesthetically pleasing morphs are demonstrated using the proposed method.
Lin
Chao-Hung
CH
Computer Graphics Group/Visual System Lab, Department of Computer Science and Information Engineering, National Cheng Kung University, Taiwan, ROC. jendon@csie.ncku.edu.tw
Lee
Tong-Yee
TY
D000465:Algorithms; D003196:Computer Graphics; D003198:Computer Simulation; D007090:Image Interpretation, Computer-Assisted / Q000379:methods*; D021621:Imaging, Three-Dimensional / Q000379:methods*; D008675:Metamorphosis, Biological; D008962:Models, Theoretical; D009862:Online Systems; D010363:Pattern Recognition, Automated / Q000379:methods; D012815:Signal Processing, Computer-Assisted; D013382:Subtraction Technique