A simple approach for point-based object capturing and rendering.
Sainz
Miguel
M
School of Information and Computer Science, University of California, Irvine 92697, USA. msainz@acm.org
Pajarola
Renato
R
Mercade
Albert
A
Susin
Antonio
A
D000465:Algorithms; D001154:Art; D001185:Artificial Intelligence; D003196:Computer Graphics; D003198:Computer Simulation; D017076:Computer-Aided Design; D007089:Image Enhancement / Q000379:methods; D007090:Image Interpretation, Computer-Assisted / Q000379:methods*; D021621:Imaging, Three-Dimensional / Q000379:methods; D016247:Information Storage and Retrieval / Q000379:methods; D009716:Numerical Analysis, Computer-Assisted; D010363:Pattern Recognition, Automated / Q000379:methods*; D015203:Reproducibility of Results; D012680:Sensitivity and Specificity; D012815:Signal Processing, Computer-Assisted; D012984:Software; D013382:Subtraction Technique; D014584:User-Computer Interface