title: A gaming adventure.
abstract: Nurse orientees regularly express concern about managing difficult clinical situations. Using this information, preceptors developed an educational "adventure" game, incorporating clinical scenarios applicable to an inpatient psychiatric treatment program. The scenarios are timeless and can be generalized to other healthcare settings. This game has proven to be fun, effective, and nonthreatening and it integrates easily into staff training.
authors.affiliation: St. Mary's Hospital, Child & Adolescent Treatment Program, Rochester, Minnesota, USA. ward.andrea@mayo.edu
authors.forename: Andrea K
authors.initials: AK
authors.lastname: Ward
authors.forename: Heather L
authors.initials: HL
authors.lastname: O'Brien
mesh_terms: D004506:Education, Nursing / Q000379:methods*; D004521:Educational Measurement; D005717:Games, Experimental; D006801:Humans; D011568:Psychiatric Nursing / Q000193:education*