Development of a virtual reality system for the rehabilitation of the upper limb after stroke.
Virtual reality (VR) provides a three-dimensional computer representation of a real world or imaginary space through which a person can navigate and interact with objects to carry out specific tasks. One novel application of VR technology is in rehabilitation following stroke, particularly of the upper limb. This paper describes the development of a VR system for use in this field. This system gives the user the ability to interact with objects by touching, grasping and moving their upper limb.
Crosbie
Jacqueline
J
Health and Rehabilitation Sciences Research Institute, University of Ulster, Shore Road, Newtownabbey, Co. Antrim, BT37 0QB. Northern Ireland.
McDonough
Suzanne
S
Lennon
Sheila
S
McNeill
Michael
M
D020811:Biomedical Technology / Q000295:instrumentation / Q000379:methods; D003198:Computer Simulation; D006801:Humans; D026741:Physical Therapy Modalities / Q000295:instrumentation*; D020521:Stroke / Q000503:physiopathology; D000071939:Stroke Rehabilitation; D013813:Therapy, Computer-Assisted / Q000295:instrumentation / Q000379:methods; D034941:Upper Extremity / Q000503:physiopathology*; D014584:User-Computer Interface