A haptic VR milling surgery simulator--using high-resolution CT-data.
A haptic virtual reality milling simulator using high resolution volumetric data is presented in this paper. We discuss the graphical rendering performed from an iso-surface generated using marching cubes with a hierarchical storage method to optimize for fast dynamic changes to the data during the milling process. We also present a stable proxy-based haptic algorithm used to maintain a tip position on the surface avoiding haptic fall-through.
Eriksson
Magnus
M
The Mechatronics Lab/Machine Design, KTH, Stockholm, Sweden.
Dixon
Mark
M
Wikander
Jan
J
D000465:Algorithms; D001842:Bone and Bones / Q000601:surgery; D003198:Computer Simulation; D006801:Humans; D013514:Surgical Procedures, Operative / Q000193:education*; D013548:Sweden; D014057:Tomography, X-Ray Computed; D014584:User-Computer Interface