title: Any way you look at it, successful obstacle negotiation needs visually guided on-line foot placement regulation during the approach phase.
abstract: In the two experiments discussed in this paper we quantified obstacle avoidance performance characteristics carried out open loop (without vision) but with different initial visual sampling conditions and compared it to the full vision condition. The initial visual sampling conditions included: static vision (SV), vision during forward walking for three steps and stopping (FW), vision during forward walking for three steps and not stopping (FW-NS), and vision during backward walking for three steps and stopping (BW). In experiment 1, we compared performance during SV, FW and BW with full vision condition, while in the second experiment we compared performance during FW and FW-NS conditions. The questions we wanted to address are: Is ecologically valid dynamic visual sampling of the environment superior to static visual sampling for open loop obstacle avoidance task? What are the reasons for failure in performing open loop obstacle avoidance task? The results showed that irrespective of the initial visual sampling condition when open loop control is initiated from a standing posture, the success rate was only approximately 50%. The main reason for the high failure rates was not inappropriate limb elevation, but incorrect foot placement before the obstacle. The second experiment showed that it is not the nature of visual sampling per se that influences success rate, but the fact that the open loop obstacle avoidance task is initiated from a standing posture. The results of these two experiments clearly demonstrate the importance of on-line visual information for adaptive human locomotion.
authors.affiliation: Gait and Posture Lab, Department of Kinesiology, University of Waterloo, Waterloo, Ontario, Canada N2L 3G1. patla@healthy.uwaterloo.ca
authors.forename: Aftab E
authors.initials: AE
authors.lastname: Patla
authors.forename: Michael
authors.initials: M
authors.lastname: Greig
mesh_terms: D000293:Adolescent; D000328:Adult; D005528:Foot; D006801:Humans; D008297:Male; D017008:Negotiating; D010775:Photic Stimulation / Q000379:methods; D010829:Physiological Phenomena; D011597:Psychomotor Performance / Q000502:physiology*; D013647:Task Performance and Analysis; D014785:Vision, Ocular / Q000502:physiology*; D014796:Visual Perception / Q000502:physiology*; D016138:Walking