Mind-operated devices: mental control of a computer using biofeedback.
This study investigated whether people could learn to control a computer using a biofeedback interface that integrated their galvanic skin response (GSR), heart rate, and temperature. Twenty participants played a computer game using the biofeedback device, both individually and in pairs. Results indicated that most people learned to control the game after a single training session. The GSR measure was the most sensitive means of control. Pairs of participants controlled the device more effectively than single individuals did.
Parente
Alexis
A
Department of Psychology, Towson University, Towson, Maryland, USA.
Parente
Rick
R
D001676:Biofeedback, Psychology; D001831:Body Temperature; D003143:Communication Devices for People with Disabilities; D003299:Cooperative Behavior; D005712:Galvanic Skin Response; D006339:Heart Rate; D006801:Humans; D008838:Microcomputers; D012984:Software; D014584:User-Computer Interface; D018910:Video Games