title: Discounting of delayed hypothetical money and food: effects of amount.
abstract: Delay discounting research determines how the value of an outcome is affected by delay to its receipt. Research so far shows that consumable outcomes are discounted more steeply by delay than money. Prior studies, however, have used large amounts of the outcomes (e.g. 100 dollars worth) that would not typically be consumed in one bout, unlike the corresponding amount of money (e.g. 100 dollars ). This experiment examined whether small amounts of food would be discounted more steeply than money, as occurs with larger amounts. One hundred and two adults indicated their preferences in a series of choices for two hypothetical outcome types: immediate versus delayed food and immediate versus delayed money. Participants made choices involving either relatively small maximum amounts of food (10 dollars worth) and money (10 dollars) or for relatively large maximum amounts of food (100 dollars worth) and money (100 dollars ). In the within-subject comparisons, food was discounted more steeply by delay than money for both groups. In the between-subject comparisons, different amounts of the commodities were affected similarly by delay. Overall, these results suggest that steeper discounting of consumable outcomes than money is a fairly robust phenomenon, occurring with relatively small amounts of outcomes as well as with larger amounts.
authors.affiliation: Department of Psychology, 2810 Old Main Hill, Utah State University, Logan, UT 84322, United States. Amy.Odum@usu.edu <Amy.Odum@usu.edu>
authors.forename: Amy L
authors.initials: AL
authors.lastname: Odum
authors.forename: Ana A L
authors.initials: AA
authors.lastname: Baumann
authors.forename: Delores D
authors.initials: DD
authors.lastname: Rimington
mesh_terms: D000293:Adolescent; D000328:Adult; D000704:Analysis of Variance; D019540:Area Under Curve; D002755:Choice Behavior; D005260:Female; D005382:Financing, Personal; D005502:Food; D005717:Games, Experimental; D006801:Humans; D008297:Male; D009042:Motivation; D012016:Reference Values; D012201:Reward; D012309:Risk-Taking; D012945:Social Values; D013997:Time Factors