title: [Influence of virtual reality helmet on visual functions].
abstract: The authors studied influence of new computer device--video helmet--on visual functions of children, adolescents and adults.
authors.forename: E M
authors.initials: EM
authors.lastname: Khillis
authors.forename: T P
authors.initials: TP
authors.lastname: Kashchenko
authors.forename: T A
authors.initials: TA
authors.lastname: Korniushina
mesh_terms: D000065:Accommodation, Ocular / Q000502:physiology*; D000293:Adolescent; D000328:Adult; D000550:Amblyopia / Q000503:physiopathology / Q000517:prevention & control*; D002648:Child; D002675:Child, Preschool; D005221:Fatigue / Q000503:physiopathology / Q000517:prevention & control*; D005500:Follow-Up Studies; D006801:Humans; D009801:Oculomotor Muscles / Q000502:physiology*; D014584:User-Computer Interface; D014792:Visual Acuity / Q000502:physiology*