Virtual reality, telemedicine, web and data processing innovations in medical and psychiatric education and clinical care.
OBJECTIVE
This article highlights technology innovations in psychiatric and medical education, including applications from other fields.


METHODS
The authors review the literature and poll educators and informatics faculty for novel programs relevant to psychiatric education.


RESULTS
The introduction of new technologies requires skill at implementation and evaluation to assess the pros and cons. There is a significant body of literature regarding virtual reality and simulation, including assessment of outcomes, but other innovations are not well studied.


CONCLUSIONS
Innovations, like other uses of technology, require collaboration between parties and integration within the educational framework of an institution.
Hilty
Donald M
DM
University of California, Davis, Sacramento, CA 95817, USA. dmhilty@ucdavis.edu
Alverson
Dale C
DC
Alpert
Jonathan E
JE
Tong
Lowell
L
Sagduyu
Kemal
K
Boland
Robert J
RJ
Mostaghimi
Arash
A
Leamon
Martin L
ML
Fidler
Don
D
Yellowlees
Peter M
PM
D003695:Delivery of Health Care / Q000592:standards*; D004501:Education, Medical; D006801:Humans; D020407:Internet / Q000295:instrumentation; D009936:Organizational Innovation; D011570:Psychiatry / Q000193:education*; D013663:Teaching / Q000379:methods; D017216:Telemedicine / Q000295:instrumentation*; D014584:User-Computer Interface