A quantitative analysis of head movement behaviour during visual acuity assessment under prosthetic vision simulation.
In most current vision prosthesis designs, head movement is the sole director of visual gaze and scanning due to the head-mounted nature of the camera. Study of this unnatural behaviour may provide insight into improved prosthesis designs and rehabilitation procedures. In this paper, we conducted a psychophysical study to investigate the characteristics of head movements of normally sighted subjects undergoing a visual acuity task in simulated prosthetic vision (SPV). In 12 naïve, untrained subjects, we recorded spontaneous changes in the amount of head movements during SPV sessions compared to control (normal vision) sessions. The observed behaviour continued to be refined until five or six sessions of practice. Increased head movement velocity was shown to be correlated to improved visual acuity performance, up to 0.3 logMAR, an equivalent of detecting details at half the physical size compared to complete deprivation of head movements. We postulate that visual scanning can as much as double the spatial frequency information in prosthetic vision. Increased head movement velocity observed when subjects were attempting smaller test items and for low-pass filtering schemes with higher cut-off frequencies may be further evidence that higher frequency content may be available through visual scanning, unconsciously driving subjects to increase head movement velocity.
Chen
S C
SC
Graduate School of Biomedical Engineering, University of New South Wales, Sydney, 2052, Australia.
Hallum
L E
LE
Suaning
G J
GJ
Lovell
N H
NH
D000293:Adolescent; D000328:Adult; D004777:Environment; D005260:Female; D019416:Head Movements; D006801:Humans; D007090:Image Interpretation, Computer-Assisted / Q000379:methods*; D008297:Male; D009068:Movement; D019736:Prostheses and Implants; D011597:Psychomotor Performance; D012164:Retinal Diseases / Q000503:physiopathology* / Q000534:rehabilitation*; D013028:Space Perception; D014584:User-Computer Interface; D014787:Vision Tests / Q000379:methods*; D014792:Visual Acuity