[Changes in the P300 amplitude under the influence of "aggressive" computer game in adolescents with various levels of initial aggression and conflicting behavior].
Dynamic changes in the amplitude of component P300 of the evoked potentials in different cortical areas were studied as an index of activity of cortical structures responsible for actualization of a computer game with aggressive content with regard for the level of initial aggression and conflict in behavior of adolescent subjects. Dynamic changes in anxiety and aggression evoked by playing an "aggressive" computer game were shown to be dependent on the initial level of aggression and conflict. An increase in P300 in the frontal and orbitofrontal areas of both hemispheres was observed in adolescents with initially high level of aggression and conflict. In adolescents with initially low aggression and conflict, P300 decreased bilaterally in the frontal areas and did not change significantly in the orbitofrontal areas. These findings testify to the bilateral frontal top-down control over negative emotions.
Grigorian
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Stepanian
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Agababian
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D000293:Adolescent; D000374:Aggression / Q000523:psychology*; D003201:Computers; D003220:Conflict, Psychological; D018913:Event-Related Potentials, P300; D005625:Frontal Lobe; D006801:Humans; D018910:Video Games / Q000009:adverse effects* / Q000523:psychology