Generic remeshing of 3D triangular meshes with metric-dependent discrete voronoi diagrams.
In this paper, we propose a generic framework for 3D surface remeshing. Based on a metric-driven Discrete Voronoi Diagram construction, our output is an optimized 3D triangular mesh with a user defined vertex budget. Our approach can deal with a wide range of applications, from high quality mesh generation to shape approximation. By using appropriate metric constraints the method generates isotropic or anisotropic elements. Based on point-sampling, our algorithm combines the robustness and theoretical strength of Delaunay criteria with the efficiency of entirely discrete geometry processing . Besides the general described framework, we show experimental results using isotropic, quadric-enhanced isotropic and anisotropic metrics which prove the efficiency of our method on large meshes, for a low computational cost.
Valette
Sebastien
S
CREATIS-LRMN, INSERM U630, INSA Lyon, Villeurbanne Cedex, France. sebastien.valette@creatis.insa-lyon.fr
Chassery
Jean Marc
JM
Prost
Rémy
R