Visual control of posture in real and virtual environments.
In two experiments, we investigated the stabilizing influence of vision on human upright posture in real and virtual environments. Visual stabilization was assessed by comparing eyes-open with eyes-closed conditions while subjects attempted to maintain balance in the presence of a stable visual scene. Visual stabilization in the virtual display w as reduced, as compared wit hreal-world viewing. Th is differencewas partially accountedfor by the reduced field of view in the virtual display. When the retinal flow inthe virtual display wasremoved by using dynamic random-dot stereograms with single-frame lifetimes (cyclopean stimuli), vision did notstabilize posture. There was also an overall larger stabilizing influence of vision when more unstable stances were adopted (e.g., one-foot, as compared with side-by-side, stance). Reducing the graphics latency of the virtual display by 63% did not increase visual stabilization in the virtual display. Other visual and psychological differences between real and virtual environments are discussed.
Kelly
Jonatran W
JW
Department of Psychology, Vanderbilt University, Nashville, Tennessee 37203, USA. jonathan.kelly@vanderbilt.edu
Riecke
Bernhard
B
Loomis
Jack M
JM
Beall
Andrew C
AC
D004777:Environment; D005260:Female; D006801:Humans; D011187:Posture; D014584:User-Computer Interface; D014796:Visual Perception