title: Two-microphone separation of speech mixtures.
abstract: Separation of speech mixtures, often referred to as the cocktail party problem, has been studied for decades. In many source separation tasks, the separation method is limited by the assumption of at least as many sensors as sources. Further, many methods require that the number of signals within the recorded mixtures be known in advance. In many real-world applications, these limitations are too restrictive. We propose a novel method for underdetermined blind source separation using an instantaneous mixing model which assumes closely spaced microphones. Two source separation techniques have been combined, independent component analysis (ICA) and binary time - frequency (T-F) masking. By estimating binary masks from the outputs of an ICA algorithm, it is possible in an iterative way to extract basis speech signals from a convolutive mixture. The basis signals are afterwards improved by grouping similar signals. Using two microphones, we can separate, in principle, an arbitrary number of mixed speech signals. We show separation results for mixtures with as many as seven speech signals under instantaneous conditions. We also show that the proposed method is applicable to segregate speech signals under reverberant conditions, and we compare our proposed method to another state-of-the-art algorithm. The number of source signals is not assumed to be known in advance and it is possible to maintain the extracted signals as stereo signals.
authors.affiliation: Oticon A/S, Smørum DK-2765, Denmark. msp@oticon.dk
authors.forename: Michael Syskind
authors.initials: MS
authors.lastname: Pedersen
authors.forename: DeLiang
authors.initials: D
authors.lastname: Wang
authors.forename: Jan
authors.initials: J
authors.lastname: Larsen
authors.forename: Ulrik
authors.initials: U
authors.lastname: Kjems
mesh_terms: D000465:Algorithms; D006801:Humans; D016571:Neural Networks, Computer; D025341:Principal Component Analysis; D012815:Signal Processing, Computer-Assisted; D013016:Sound