Viewpoint-based ambient occlusion.
A new ambient occlusion technique builds a channel between various viewpoints and an object's polygons, providing the information needed to create an occlusion map with multiple application possibilities.
González
Francisco
F
University of Girona, Spain. gonzalez@ima.udg.edu
Sbert
Mateu
M
Feixas
Miquel
M
D003118:Color Perception; D003196:Computer Graphics; D003198:Computer Simulation; D005246:Feedback / Q000528:radiation effects; D005364:Field Dependence-Independence; D005366:Figural Aftereffect / Q000528:radiation effects*; D007089:Image Enhancement / Q000379:methods*; D021621:Imaging, Three-Dimensional / Q000379:methods; D007257:Information Theory; D008027:Light; D008029:Lighting / Q000379:methods*; D008961:Models, Structural; D013028:Space Perception