Transforming an educational virtual reality simulation into a work of fine art.
This paper outlines user interface and interaction issues, technical considerations, and problems encountered in transforming an educational VR simulation of a reified kidney nephron into an interactive artwork appropriate for a fine arts museum.
Panaiotis
Department of Music, University of New Mexico, Albuquerque, NM, USA. panaioti@unm.edu
Addison
Laura
L
Vergara
Víctor M
VM
Hakamata
Takeshi
T
Alverson
Dale C
DC
Saiki
Stanley M
SM
Caudell
Thomas Preston
TP
D001154:Art; D003198:Computer Simulation; D004493:Education; D006801:Humans; D009399:Nephrons; D014481:United States; D014584:User-Computer Interface