title: Transforming an educational virtual reality simulation into a work of fine art.
abstract: This paper outlines user interface and interaction issues, technical considerations, and problems encountered in transforming an educational VR simulation of a reified kidney nephron into an interactive artwork appropriate for a fine arts museum.
authors.affiliation: Department of Music, University of New Mexico, Albuquerque, NM, USA. panaioti@unm.edu
authors.lastname: Panaiotis
authors.forename: Laura
authors.initials: L
authors.lastname: Addison
authors.forename: Víctor M
authors.initials: VM
authors.lastname: Vergara
authors.forename: Takeshi
authors.initials: T
authors.lastname: Hakamata
authors.forename: Dale C
authors.initials: DC
authors.lastname: Alverson
authors.forename: Stanley M
authors.initials: SM
authors.lastname: Saiki
authors.forename: Thomas Preston
authors.initials: TP
authors.lastname: Caudell
mesh_terms: D001154:Art; D003198:Computer Simulation; D004493:Education; D006801:Humans; D009399:Nephrons; D014481:United States; D014584:User-Computer Interface