Modeling the C. elegans nematode and its environment using a particle system.
A particle system, as understood in computer science, is a novel technique for modeling living organisms in their environment. Such particle systems have traditionally been used for modeling the complex dynamics of fluids and gases. In the present study, a particle system was devised to model the movement and feeding behavior of the nematode Caenorhabditis elegans in three different virtual environments: gel, liquid, and soil. The results demonstrate that distinct movements of the nematode can be attributed to its mechanical interactions with the virtual environment. These results also revealed emergent properties associated with modeling organisms within environment-based systems.
Rönkkö
Mauno
M
Department of Computer Science, University of Kuopio, PO Box 1627, 70211 Kuopio, Finland. mauno.ronkko@uku.fi
Wong
Garry
G
D000465:Algorithms; D000818:Animals; D017173:Caenorhabditis elegans / Q000502:physiology*; D003198:Computer Simulation; D017753:Ecosystem; D005247:Feeding Behavior; D008954:Models, Biological; D009068:Movement